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Imp dnd 5e
Imp dnd 5e













  1. Imp dnd 5e how to#
  2. Imp dnd 5e free#

For spells that might not exist, there is a 33% chance that the imp finds the new spell as described (effectively discovering a new one), a 33% chance that the imp retrieves a vaguely similar spell, and a 33% chance that the imp just writes down a bunch of dirty limericks in draconic. Spell-fetcher Imp - If a spell is known to exist, the imp can fetch it and scribe it on the inside of the bottle before disappearing (where it is treated like a scroll).

Imp dnd 5e how to#

Identifiable because it's always talking about magic swords, and saying things like "but of course, you have no idea how to get there, poor thing."ħ.

imp dnd 5e

Seeker Imp - Knows how to find any thing you are looking for. Identifiable because it's always gabbing about interesting people and dungeons across the world, and all the different people that they've been gossiping with.Ħ. Alternatively, knows a dirty secret about everyone (and everyone has a dirty secret) that you can probably use to blackmail them. Scuttlebutt Imp - Knows three true rumors about everything. Identifiable because they are always showing off by telling players what they have in their pocket, or telling you that a trap was poisoned (lol!) right after it has already stabbed the rogue.ĥ. Scryer Imp - Knows everything in the local area: what's inside that chest, the layout of the current dungeon, the shortest route to the exit, where's the nearest secret door, etc. That's a common theme, as it struck Bulwarg Fallowheart, but his brother Hurkis remained lucid until his deathbed, when the apparition of his dead wife appeared in his chamberpot."Ĥ. Identifiable by its enigmatic, nonsense phrases and the fact that it spouts off the events that drove long-dead men insane, such as "Meechum the Kingslayer went insane when he viewed his mother's incest. It also has a knowledge of really, really old things-before recorded history. By whispering in your ear, it can restore lost memories and even cure insanity-and afterwards you'll have forgotten what it said. Scavenger Imp - Knows everything that has been forgotten, and can help you forget things that are best forgotten. Identifiable because it fucking tells you exactly what it is-contrary little bugger.ģ. If you give it a lie, it will seamlessly insert the lie into whatever book or document that you wish. If you give it a rumor, it will spread it across the city overnight. Scandal Imp - This is actually an anti-imp, which doesn't dispense information but instead allows you to inject it into the world. Identifiable because they are always asking about science, geography, current events, etc.Ģ. Finds a way to fit sexual or violent anecdotes into nearly all of its answers. Can also identify another magical item, like a sage. Anyone should be able to figure out what an imp does if they talk to it long enough.ġ, Sagacious Imp - Knows everything that a extraordinarily complete library might have (with nothing printed more recently than a year ago) as well as all the daily newspapers printed since then. Just be careful not to ask it a question.Īnd just like potions shouldn't be hard to identify, neither should bottle imps. Just as you can determine what a potion does by tasting small portions of it, you can determine what type of knowledge a bottle imp has by talking to it. If you ask them a question that they do not know the answer to, they'll probably shout "I dunno!" and gleefully disappear. Player: Do you really think I'll fall for that, imp?īottle Imp: You just did! Ahahaha! *disappears back to hell*

Imp dnd 5e free#

Because as soon as they are asked a question, they answer it, and then they are free to go. They know that the longer you talk with them, the greater you'll slip up and ask them a question. They are chatty little bastards, and will do their best to get you to ask them a question. Their answers have already had their sinful price paid that's how you summon a bottle imp.)

imp dnd 5e imp dnd 5e

(Yes, most demons twist their answers, but not bottle imps. If asked, they will give you an accurate answer. Each type of bottle imp is a completely reliable source for a particular strain of information. If their bottle is every opened or broken, they die instantly in a small, sputtering flame.īottle imps answer questions. (1" high balor, anyone?) They are very labile, and will react violently with oxygen. Some of them even appear as miniature versions of other demons. There are many demons you can summon from hell, and the least of these brimstone-belching brutes are the bottle imps.īottle imps are small, usually only one or two inches.















Imp dnd 5e